Abstraction Games
Lead Character Artist
- Op afstand
- Hybride
- Op locatie
- Contract
... finished, game‑ready 3D asset while staying true to the original design. - Expert knowledge of sculpting, modelling, and texturing tools such as ZBrush, Maya, Blender or 3ds Max, and Substance 3D Painter. - Strong understanding of real‑time character pipelines, including retopology, UVs, baking, PBR texturing, and optimisation ...
Eindhoven, Nederland